9/26/2023 0 Comments Sauerbraten maps![]() Hour is too long, try playing the much shorter and more intensive Someone wants to pay me to create them -) Some details about the Single Player (SP) level: Such as particles, may not work properly on newer versions. Levels were designed and tested using the 2007 version of Sauerbraten (aka: "Assassin"): Some effects, Landscaping around the building to make the it easier for monsters to Level now includes wider hallways in the main This update completely replaces all previous SP Conversely, my maps are designed with typical-sized rooms and hallways, and (in single-player versions) a lack of rockets and grenades to increase the suspense and encourage close-in combat (and, apparently, require faster video cards and processors).Įffects in the SP level are now compatible with the 2010 It makes for frenetic, fast-paced, exciting action, and there are lot of excellently-designed levels out there. Most of the Cube levels I've seen appear intentionally designed with large, open, sparsely-decorated rooms and passageways perfectly suited for lots of players running around as quickly as possible and shooting everything in sight while jumping, firing rockets and laying down grenades. ![]() Here are a couple of modest levels I've written for the game. " Minecraft", a multiplayer online environment based on the Cube engine. Those who like single-player environments might consider " Risen3D", a port of the popular "Doom" game engine. Sauerbraten's primary focus is multiplayer play: For those preferring a game engine geared towards role-playing games (RPGs),ģD Game Maker", a port of the Cube 2 engine. ![]() ![]() And, the game includes a large number of excellent user-created levels covering a variety of themes, with many more available at forum sites like Quadropolis. It has a simple yet robust authoring environment, along with a devoted following of users and programmers. Unfortunately, I either attempted too much (ie: writing the actual programming) or the game platform became obsolete before I finished creating the level (ie: Duke Nukem for Mac).įortunately, I discovered the open-source " Cube" game environment, currently in its' second iteration as " Cube 2 - Sauerbraten": I've always thought it would be fun to write a first-person shooter game, and even tried to on two occasions. ![]()
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